Meccha Chameleon Update History & Patch Notes
Solo developer lemorion_1224 patched Meccha Chameleon almost daily through its viral launch week, moving from v1.0.3 on release day to v1.2.2 within a week. The biggest update, v1.2.0, added the fifth official map (Penguin Hotel) and a new scoring system. Sales tracked the pace: it passed 500,000 copies on June 10 and crossed one million in just three days, with Steam Workshop maps climbing past 35.
| Version | Date | Changes |
|---|---|---|
| v1.2.2 | Jun 14, 2026 | Motion-sickness reduction for Hunter gameplay; added a key to hide the "Missed Enemies" ranking. |
| v1.2.1 | Jun 13, 2026 | Friend invitation feature; Hunter’s Missed Spot Ranking toggle; fixed map loading and player-management scrolling. |
| v1.2.0 | Jun 12, 2026 | New scoring system (rewards distance + time in the Hunter’s line of sight); 5th official map Penguin Hotel; +2 new poses; fixed the Backrooms wall-stuck clip; mod integration without recreating the server. |
| v1.1.1 | Jun 11, 2026 | Disabled the "mid-game join" filter; fixed participant count. |
| v1.1.0 | Jun 11, 2026 | Added proximity voice chat; Hunter FOV raised 90 → 100; brightened shadows for balance; public servers no longer show in-progress games. |
| v1.0.3 | Jun 9, 2026 | Reduced hunters passing through ceilings; added Traditional Chinese. |
| Launch | Jun 9, 2026 | Released on Steam; 20% launch discount; modding tools; 12 languages. |
Sales milestones
- Jun 10, 2026 — 500,000 copies sold.
- Jun 13, 2026 — over 1,000,000 copies (500K → 1M in three days); Workshop maps now 35+.