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Meccha Chameleon Terms & HUD Glossary

Meccha Chameleon mixes paint-tool jargon, hide-and-seek roles, and a couple of Japanese terms borrowed straight from tag. Here are the 15 words and HUD elements you’ll run into most, defined in plain English so you can follow any guide on this wiki.

Source: in-game terminology, mechanics docs, and the game-modes breakdown
Hider The hiding team. You start as a plain white chameleon, use the paint tools during prep to camouflage, then have to survive until the round timer ends.
Seeker The hunting team. Seekers patrol the map, spot disguised players by their visual tells, and tag them before time runs out.
Oni (鬼) Japanese for the demon / "it" / seeker in a game of tag. It shows up in the HUD as 増え鬼 in the Increasing Oni mode, where caught Hiders become Seekers.
Tag The Seeker interaction (left-click) that eliminates a disguised Hider. Tagging every Hider ends the round in the Seekers’ favor.
Prep Phase The pre-round window where Hiders move into position, sample colors, paint their bodies, and pick a pose before Seekers start hunting.
Hunt The active phase after prep, when Seekers are loose and Hiders must hold still and stay disguised until the timer expires.
Paint Tool The core tool (opens with F by default) that applies colors and brush patterns to your body so you can match walls, floors, furniture, and props.
Eyedropper / Spoid The 3D color sampler. It copies a color directly from a surface in the environment into your palette — the fastest way to match what’s around you, and widely called the single most important tool.
Pose A body-posture preset (standing, crouching, curling, wall-flattened) that flattens or reshapes your silhouette to mimic paintings, floor tiles, shelves, and corners.
Crouch / Fast-Fall Ctrl lowers your body. The same input also fast-falls: crouching in midair drops you faster than a normal fall.
Wall-Stick Flattening against a wall to imitate a flat object. The HUD shows a dedicated key to release the wall-stick when you want to move again.
Free Camera Spectator mode after you’re eliminated. Free Cam lets you fly around the map and watch the rest of the round.
Whistle A taunt available to eliminated Hiders in spectator mode — a way to heckle the players still hiding.
Proximity Voice Chat Voice chat that’s only audible to players physically near you in the map.
TPP / FPP Third-person and first-person views. There’s a toggle to switch between them — but judging your disguise from your own first-person camera is the classic rookie trap.